Although you still require rest to reduce exhaustion and still benefit from finishing short and long rests. You can hold your breath indefinitely, and you don't require food, water, or sleep. Undying Natureīeginning at 10th level, your body is altered to help resist death. You regain expended uses when you finish a long rest.Īt 14th level, you can increase hit points regain to 3d8 + Constitution modifier. You can use this feature a number of times equal to your Proficiency Bonus. You can regain hit points equal to 1d8 + your Constitution modifier (minimum of 1 hit point) when you succeed on a death saving throw or when you stabilize a creature with the Spare the Dying cantrip. Starting at 6th level, you can give yourself vitality when you cheat death or when you help someone else cheat it. If you target an undead or fey creature that has an Intelligence Score of 7 or higher with an attack or a harmful spell, it becomes immune to this effect for 24 hours. On a successful save, the creature can attack as normal this turn. On a failed save, the creature must choose a new target or forfeit targeting someone instead of you, potentially wasting the attack or spell. If an undead or fey targets you directly with an attack or a harmful spell, that creature must make a Wisdom saving throw against your spell save DC (the creature needn't make the save when it includes you in an area effect, such as the explosion of Fireball). You have advantage on saving throws against any poison or disease.Īdditionally, due to your patron’s powers, some creatures are repelled from you. Starting at 1st level, you learn the Spare the Dying cantrip, which counts as a warlock cantrip for you. The following spells are added to the warlock spell list for you. The Undying lets you choose from an expanded list of spells when you learn a warlock spell. In the Realms, Undying patrons can, also, include Larloch the Shadow King, legendary master of Warlock's Crypt, and Gilgeam, the God-King of Unther. It has the secrets of the ages to share, secrets of life and death, secrets it might share with you.īeings of this sort include Vecna, Lord of the Hand and the Eye the dread Luz the lich-queen Vol the Undying Court of Aerenal Vlaakith, lich-queen of the githyanki and the deathless wizard Fistandantalus. Once mortal, the Undying has seen mortal lifetimes pass like the seasons, like the flicker of endless days and nights. The Undyingĭeath holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize – like all power – comes at a price. were included if that was the focus of the creator or if there was a lack of enough information to fill in the required comparisons. Lore, story, previous editions, characters, etc. Rather than focus only on game mechanics or personal views of a subclass, the goal was to keep the subclass balanced within the designer’s intent and to the creator’s original concept. This project’s goals were to make an update to help low ranked subclasses to be closer to the middle or high ranked subclasses of the same class. Warlocks can make pacts with several creatures, rather than just one, to access even more power, though all warlocks eventually favored one pact over all the others. However, not all warlocks are evil by nature and may use such gifts for more helpful or benign purposes. Warlocks have a poor reputation, a result of their dealings with otherworldly and often malevolent outsiders. A warlock is an arcane spellcaster who gained power through pacts with powerful entities, and through these pacts can channel powerful arcane abilities that would otherwise be closed to them.
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